Beginner guide
Learn the verified first-night rules in the order the game teaches them.
Start hereFan-made, fact-checked guide
Keep the door locked, verify every visitor, and handle room events before they escalate. This path starts with the rules the game actually teaches.
60-second orientation
The official description is simple: strangers knock, some lie, and one bad decision may be your last. Slow the moment down.
A knock is a prompt to investigate, not permission to open.
Use the peephole or camera and listen to what the visitor says.
Treat strange speech or a rule mismatch as a warning.
Let a verified visitor in or keep the door shut and wait it out.
Guide library
Each guide ends with a next step, so you can keep moving without opening six tabs or reading unverified anomaly lists.
Learn the verified first-night rules in the order the game teaches them.
Start hereTurn every knock into the same calm observe–check–decide routine.
Learn the loopAvoid the rushed choices and missed room events that end new runs.
Fix your runRead only the clues confirmed by the experience's official badges.
Plan the next goalProgression route
The experience has official badges for surviving ten days, special endings, threat encounters, and the Dream Room. Treat them as later goals, not first-run chores.
See verified ending clues →Find the peephole or camera, curtain, bed, and the route to the hall breaker.
Keep the door shut while you observe, listen, compare, and decide.
Respond to window tapping and power cuts without abandoning your door routine.
After your runs are stable, use the official badge clues to pick one ending or encounter.